Hello, I noticed a couple of issues that I'd like to bring to your attention. First, it seems that the physical skills of the doombringer, such as Crush of Pain, are not landing critical hits as described in the skill description. Despite the skill mentioning the possibility of overhits, I've tried numerous times without success.
Additionally, there are some issues with Trickster traps. They often disappear or activate immediately upon use. Could you please look into this and address it if possible?
Furthermore, I'd like to suggest some improvements to certain classes, such as the blade dancer, to make them more viable not only in mass PvP but also in solo PvP scenarios. This would add more depth and variety to the game, making it more enjoyable for players.
Thank you for your attention to these matters.