Forum - L2 Viserion
MAIN FORUM => REPORT ISSUES => Topic started by: xxConan on April 11, 2020, 12:53:07 PM
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1.Check mana burn please, when it criticals it sucks 6k mp + and its too overpowered.
2.Also check hurricane armor , it lands with really high rate + vortex , so all fighters get like 500 attack speed when those 2 debuffs land together ,which is really often cause of high land rate
3. Zealot skill should give 100% critical damage when activated using fist weapon, I deal max 800 damage on robe users with zealot on while doombringers deal 4k+ without any damage additive buff.
Those 3 skills were tested by my own characters and needs rebalance.
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Also check trance land rate if you can, thanks!
I tried on GK with full buff + zealot + war frenzy on and it still had really high land rate, far too high than normal
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https://images90.fotosik.pl/346/7d97a8d6a442fe94.jpg
https://images92.fotosik.pl/346/7d57fe8f985712bf.jpg
and you talking about mana burn ? When GK open zealot and final sevret i dont know what i can.. just before fight can say GF.. every time 3-8k hits, really ? Same with paladyn on 2 x icon.. 4-7k every hit o.O and you talking about mana burn or trance.
Ancano and your elemental skill work fine ? 8k hit.. sure
xxConan how i can hit 6k from mana burn when you dont have 6k mp on oly ^^ max 3k mp you have.. stop talk bull shit
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Its not our fault you dont know how to avoid those damage skills, like a proper healer would do. Mana burn crit cant be avoided, and the skills i listed , its like titan dont run to avoid it it will kill you 2 hits no? Thats a bug or skill lack by your side?
Mana burn was tested by a class that has more than 6k mp , like i said on original post
Zealot dont give skill damage check your sites, those shots you showed us are skills with explosion tallisman on , stop trying to control damage screan shots, if i take off set and u hit me 10k i should ask for nerf? Im talking about general skills that need fix not a specific player to nerf him
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sorry but i try all option vs GK and no chance with this dmg.. If my trance dont succes no chance to win.. with enligment, augu for heal, talisman for heal no chance.. for augu and talisman for p.def no chance too.. with crt reduction etc no chance too.. so you talkim sux healer ? hahahahaha i know how to play but dmg from gk is op same like dmg with 2 x icon on paladyn
6k from mana burn.. maybe critical 1 for 10 chance.. and dmg from gk like on screen.. every hit 3k.. when i use mana burn i dont hit for 6k every time.. just 500,700, 600, maybe 6k, again 500.. not 6k, 6k, 6k , 6k like dmg from gk, 4k,3.5k, 4k, 3k
how i can win without mana burn and trance or root ? when gk hit for 4-9k, duelist same, paladyn every hit 4-7k, dagger 1 hit 9k and GF, mages same OP dmg.. how i can win without it ? lol
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go make screen when i hit you every hit for 10k please, do it.. 10k maybe 1 hit for 30, and you hit me every time for 3k or more
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That was sarcasm but i dont expect much with your low iq.
Learn to play your class and the class you report first.Then report its a bug.check videos do a proper research,learn to use skills
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yes, i have low IQ sorry :( but i have biggest balls than you head and i can lose from good fight on oly, not lose when i cant do nithing like vs GK.. when i get to face 4 hits for 4k and GF.
I know how to play my class dont worry about it
example:
https://www.youtube.com/watch?v=04zmfuggkvw
check how dmg have GK :) i dont see hit for 4k from GK lol and this ES have same gear like me or worst and he win :) on l2viserion dmg from GK, paladyn is OP. no chance to win
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Well , ee that cant kill gk and cries for nerf, i dont think you do. w/e its report issues here you stated your non sense screanshots, let gm do his job i believe he understands when a skill is buged and when someone manipulate screan shots to nerf all classes so he can win them for his personal ego.
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manipulate screens ? LOL !! i have many many screen vs GK and every time on every screen same story,, hits 3k and more every time
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Different screan shots does not proove anything if its a fact its a fact, a class wont get nerfed simply cause YOU cant win it.
In the video you linked us gk deals 800 damage max to a class that instant heal and run away cause of wind walk bane , thats balance to you? And that gk is not even medium he is worst than worst :)
2nd gk did 2.7k damage to that ee, so your point? That just tells me that you dont know how to play vs grand khavatary.
And that server of the video was one of the most unbalanced servers i played there, favoring healers nerfing all the rest classes, like what you try to do , eventually server died :(
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you start cry here about mana burn and trance etc.. support class on this server when gk, duelist making dmg with 4-8k, paladyn regular 3-7k is really useless without mana burn, and trance.
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I report skills i dont cry , you are crying about damage. And the damages u are saying are all with explosion + final secret on , i saw those matches :)
Ah and you know well if a duelist or a gk dont critical you ,you win 100% ;) so stop saying lies please
And i reported mana burn's critical not normal mana burn
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Up, some answer from gm?
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yes, GK dmg will fixed and paladyns ? LF answer
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Stop posting on my post for attention tyrake, ty
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https://www.fotosik.pl/zdjecie/13f3e488ff90b0f8
https://www.fotosik.pl/zdjecie/47993140be4fe001
https://images91.fotosik.pl/347/f051b5ff251e0cb4.jpg
nice dmg from GK.. 7-8k regular 2-3k nice
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Final secret+ explosion + divine warrior pattack , + you are paper healer.
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no, this time no explosion..
anyway GK have too OP DMG.. i understand 1 hit for 7.. but no every hit.. regular hit for 2-3k when gk have 1200 atk.spd or more.. GG pffff
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My tests so far:
Mana Burn:
Human Cardinal
- Archangel Sword Acumen, Set Elegia Robe, Blessed Earring of Zaken, Earring of Antharas, Necklace of Valakas, Ring of Beleth, Improved Ring of Baium
- Everything 6+, fully attributed
- Acumen, Empower, Profecy of Water
- No dyes
- No clan skills
Human Phoenix Knight
- Eternal Core Sword, Set Elegia Heavy, Blessed Earring of Zaken, Earring of Antharas, Necklace of Valakas, Ring of Beleth, Improved Ring of Baium
- Everything 6+, fully attributed
- Magic Barrier, Mental Shield
- No dyes
- No clan skills
Mana Burn: 338
Mana Burn Critical: 1016
The same test with 16+ equipment instead of 6+ on both:
Mana Burn: 294
Mana Burn Critical: 882
The same test with 16+ equipment instead of 6+ on both, and full buffs:
Human Phoenix Knight: Berserker Spirit - no , Chant of Victory - yes
Human Cardinal: Berserker Spirit - yes, Magnus`Chant - yes
Mana Burn: 235
Mana Burn Critical: 588
The test was done on the Test Server with similar files as your server. If you have a print of six thousand mana burn critical, post it. I have been unable to duplicate that.
Edited: Mana Burn enchanted 30+ Power
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Trance:
Human Cardinal
- Archangel Sword Acumen, Set Elegia Robe, Blessed Earring of Zaken, Earring of Antharas, Necklace of Valakas, Ring of Beleth, Improved Ring of Baium
- Everything 6+, fully attributed
- Acumen, Empower, Profecy of Water
- No dyes
- No clan skills
Human Phoenix Knight
- Eternal Core Sword, Set Elegia Heavy, Blessed Earring of Zaken, Earring of Antharas, Necklace of Valakas, Ring of Beleth, Improved Ring of Baium
- Everything 6+, fully attributed
- Magic Barrier, Mental Shield
- No clan skills
- Everything 6+, fully attributed
Trance success rate: 9-11%
The same test with 16+ equipment instead of 6+ on both:
Trance success rate: 11-13%
The same test with 16+ equipment instead of 6+ on both, and full buffs:
Human Phoenix Knight: Berserker Spirit - no , Chant of Victory - yes
Human Cardinal: Berserker Spirit - yes, Magnus`Chant - yes
Trance success rate: 12-14%
Edited: Trance enchanted 30+ Chance
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Hey Ainu, thanks for the tests and replies.
First, there is NO way this is Trance land rate inside olympiad. I have played numerous matches against SE/EE/Cardi (mostly Tyrake's chars) with the following classes: Spellsinger, Doombringer, Tyrant, Sorceror.
All chars have passive skill Wisdom enchanted to +15 on the sleep resistance route. Always wearing Necklace of Valakas and White talisman of Attention against a Trance class. What I can tell you is this:
On spellsinger/sorceror it might be close to the number you are saying, but on Doombringer there is definitely NO CHANCE this is the true land rate. It feels way, way more, closer to 50% or even higher on my Doombringer. I will try to record a match asap and provide actual proof, but if you could, please test with some other class other than paladin!
Also, tell us your dyes and your con/wit/int stats on the chars you're testing, thanks!
I would suggest testing with Shilen Saint and Doombringer next, like this:
Shilen Saint: Necklace of Valakas, Antharas, B.Zaken, Beleth, Impr. Baium, Mid/Top s84 mage weap, Elegia +6, wit+4 men-4, con +4 str-4, dex+4 str-4 dyes
Doombringer: Same jewels, Elegia set, wit +4 int-4 dyes and White talisman of Attention equipped.
I would do tests on all conditions: Oly buffs, no buffs, full buffs.
The reason i'm suggesting this test is because from all the Trance classes, Shilen Saint has the most INT, which is supposed to be the stat affecting debuff land rate. I am not sure how this works here, but I definitely feel like Shilen Saint is landing it way more. On the other hand, wit is supposed to affect debuff resistance, and that's why I said to test with the dyes players actually use, it might look completely different compared to no dyes at all.
Looking forward to the results, thanks!
P.S. I would really like Tyrake's honest contribution to this, he has used Trance more than anyone and can provide reliable info
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Debuff working good. On this server when DD have soooooo gooood dmg support class have only one chance to win.. root or sleep. thats all, nothing more. Paladyn have awesome dmg, gk have awesome dmg, dagger 1 hit 8-9k awesome hit. So if you look for it support class are normal. If gm want nerfed paladyn, gk, daggers suport class will need nerf too. But when gm dont want nerf pala, gk and daggers, support class work good. Thats all Ancano
PS. Your fear work pretty good too. I really need make good match with sps.. When i play on home i can do it, but when im on work delegation i have bad connection and i cant good run etc.
First you all guys cry for Eva Saint. Now when i play on Shilen Saint you cry for this class. Nice :) Soon you will cry for Saggitarious or Swordsinger
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None of this is crying. I believe we are genuinely trying to make server as balanced as possible. I for one never go for a class because it's "OP". I chose spellsinger as my main olympiad class for god's sake XD
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Trance:
Dark Elf Shillien Saint
- Archangel Sword Acumen, Set Elegia Robe, Blessed Earring of Zaken, Earring of Antharas, Necklace of Valakas, Ring of Beleth, Improved Ring of Baium
- Olf`s T-shirt 9+
- Everything 6+, fully attributed
- Acumen, Empower, Profecy of Wind, Berserker Spirit - yes
- Wit 5+ Men 5-
- Olympiad Game
- Trance 30+ Chance
Kamael Doombringer
- Pyseal Blade, Set Elegia Light, Blessed Earring of Zaken, Earring of Antharas, Necklace of Valakas, Ring of Beleth, Improved Ring of Baium
- Olf`s T-shirt 9+
- Everything 6+, fully attributed
- Mental Shield, Berserker Spirit - no
- Wit 4+ Int 4-
- Olympiad Game
- Wisdom 15+ Power Sleep Resistance
Trance Chance: 10-12% Soul Barrier - no
Trance Chance: 9-11% Soul Barrier - yes
Trance Chance: 9-10% Soul Barrier - yes, Courage - yes
WIT is not a factor in debuff ressistance, MEN is. Each classes stats are default, and changed by those dyes. No Talismans were used.
I saw the video from another post http://l2viserion.com/forum/index.php?topic=14319.0, and the land rate is 5/11, but you know that it is not a conclusive test. Eleven tries are not enough.
If i can suggest, to try to have a setup on the server and fight a Shillien Saint, and make the match only about Trance land rate. Maybe my files are off, but Max assures me they are not. Make at least one hundred hits. If we nerf Trance based only on this match, we might destroy this class option for players.
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An interesting point to make in all these tests should be the use of interface. Ancano uses it and most of the players. I think it impacts on how some skills work.
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Thanks for the reply Ainu!
First of all, it goes without saying that 11 tries are not sufficient to draw a statistically significant conclusion. However, I would not make this post if this hadn't had happened to me in numerous matches, although I am not expecting you to take my word for it, of course.
I am truly surprised by the results, but I guess the science doesn't lie. Therefore I am wondering how we could setup an oly match like this on the actual live server. I would be willing to assist if you are willing to do that.
About what Gaia commented, I don't see any apparent reason why interface should interfere with this. The case with celestial shield was solved when we found there is an actual setting to disable it via interface. I understand this is completely different
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mana burn should be ok now, please test, also I added on the checklist everything reported but it will take time, right now i'm still far behind with support requests, after I finish with those I will focus on testing/solving those issues.
Max.