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Messages - mirella

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SUGGESTIONS / Re: zaken and freya hard
« on: February 26, 2021, 05:27:16 PM »
Set up to kill freya in 15 ~ 20 min.
PT1
2 SK - set moirai+6 vesper cutter focus ++
1 BP - whatever...
2 JUD - whatever
1 duelist - moirai +4 dual vesper ++ ( he will control the amount of mobs while hitting the freya using aoe skills)
1 titan - here is the point. need good equips
2 DB - set vesper +4 vesper nagan++

PT 2
2 DOD - weapon vesper ++
any mage? whatver

With this config and making the combos right, freya will fall in 15~20 min...

2
REPORT ISSUES / Re: Skill Fear n?o funciona
« on: February 05, 2021, 07:14:54 PM »
Why? did you die for a mage?

mage is stronger in some bosses because the boss's pdef are bigger than mdef, simply because of that. the combated titan is doing less damage than the mage, precisely due to pdef and medef.
now let's see player vs player,
mage pdef 3.5k ~ 4.5k
fighter patk 2.5k (tanker) ~ 6.5k + (duelist, gk, titan) not counting archers, db, etc ... if the mage fails to hit the dbuffs he won't be alive for more than 4 hits. no matter how much the matack varies between 14k ~ 21k the magician doesn?t have enough hp to take more than 4, 5 hits ...

debuffs exist for a reason: slow the target, paralize the target, removes buffs, weaker the target all this is to give a chance for the mage kill your opponent.

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REPORT ISSUES / Re: Skill Fear n?o funciona
« on: February 01, 2021, 07:43:55 PM »
I dont know how to say this, but if you nerf one skill, that saves the mage, in benefit of pvp, you are giving more chances to, close combat class win pvp against mages.

Dagger is 3~4 hits, mage down
DB is 4 skills mage down
GK, duelist is the same


so, why i will play with mage? to be only one more target?


Really, revisit the chance of skill fear, because the skill doesnt work even in mobs.

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SUGGESTIONS / Re: 1 char por IP em big Boss/siege/ TW
« on: May 31, 2020, 07:46:07 PM »
the problem is not the auto assist. the problem is the multiple connections per ip in tw/siege/ even eventually fights. become easy every player logging in 4 chars e put all in the assist of main char.

thats the problem. look lets play fair. only one char per ip in siegs/tw/big boss.

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SUGGESTIONS / Re: 1 char por IP em big Boss/siege/ TW
« on: May 31, 2020, 04:33:39 PM »
Gm please, take a look at this topic carefully.
My clan went through several servers with this bot problem. The result is simply, the players get discouraeged and leave the server and the clans that stay on using bot system end up running out of things to do and without others clans/players to play the servers ends!!!

Its not possible that in siege/tw or even random figths you get the target of a player and automatically 5 other players attack you. The use of bot in assit is obsviously. it may be any time, the fight starts pt against pt and within 5 min or less the other clan appears with 3 other pts with cardinal, dominator, tankers etc...


i just ask you to check the use of bot in importants events like tw/siege/big boss.
in that moments please check the use of 1 char/ip.

Thank you

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