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Messages - magicex

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REPORT ISSUES / Re: Skill Fear n?o funciona
« on: February 05, 2021, 08:03:55 AM »
revisit AND adjustment really required...

The +30 Cost Fear makes no significant difference to +30 chance in duration (which is supposed to be THE purpose of the cost enchant, aprox. 5 sec vs 9-10 sec).

I don't say that it should be adjusted to a fully functioning, basic 60+ second, that would be absurd, but when the chance fear lands so badly, frankly the cost one makes literally no sense.

Same with other curses (like Vampiris Mist), which also has major issues (chance to succeed = 0%) and the damage is less than 1/8 what is supposed to be. (it works perfectly on mobs, but not on players, which is kinda makes me wonder...)

Mirella is right: a mage at this moment is no more than just one more target..

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REPORT ISSUES / Re: Major group heal
« on: May 02, 2020, 10:21:25 AM »
now that character is known as QQQQQQQQQQ. The server log would be worth a check, how many times that name has been changed and by who...

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REPORT ISSUES / Vampiric Mist - Damage issues
« on: April 16, 2020, 12:56:58 PM »
Hi,

Something isn't quite right with necromancer's Vampiric Mist skill (among other skills..).

The curse itself is not working at all. (wasnt able to land it successfully on any target, player or enemy)

The Power of Death Spike is identical (or less) to the Power of the Mist, but why does the Mist damages 1/4 of the Spike?

Please adjust the skill.

https://imgur.com/mQvP6TQ

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REPORT ISSUES / Fear - Cost Enchant
« on: April 13, 2020, 02:17:56 PM »
Hi, my concern is that even though i enchanted my Fear skill to +30 Cost, it does not stay on enemy more than 10-15 seconds. Why is that? I know, 70 sec (which the skill clearly states) would be a bit OP, but the entire enchanted skill must be adjusted. (the chance also a POS, the duration is 60 sec less than it should be.) (Soultaker, lvl 85)

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