Show Posts

This section allows you to view all posts made by this member. Note that you can only see posts made in areas you currently have access to.


Messages - Shadowsong

Pages: [1]
1
GENERAL TALK / Re: Armor Restriction
« on: March 07, 2024, 10:47:16 PM »
I believe this issue is particularly serious for GKs, Archers, and Daggers, as in my experience, Heavy armor sets indeed provide much more pattack and pdefense. My suggestion is to add a penalty of 15 or 20% in attack speed and a 10% in speed. This is thematically coherent since an agile class using heavy armor would be slowed down. This will bring balance and dynamism to the server, and those who want to use Heavy can continue doing so, but they will know they won't be as fast. Thank u.

2
Shadowsong, i am agree with you in some ways, but we are not living in a perfect world. Everybody wants more, and because of that, some players with low morality will do such things, but we are not here to judge those players morality. It's a part of the game. "it's about fostering an environment where teamwork and collaboration are celebrated and not undermined by the threat of internal sabotage." --- do you really think that? Then why do you go to siege to take other clan castle? Because they own that castle, and it's a bad thing to take it from them. Or why do you play oly? Because other player is hero, and you want to take what he have. That's the same thing when you go to win something from RB's...you can't be sure you will survive, you can't be sure you will take any loot, because someone else want the exact thing you want. It's a cruel world, but that's make it beutefull.

First, thank for your answer and your time. I understand your point of view. However there are a fundamental distinction between the competition expected within the parameters of the game, such as sieges (where I remind you the members of a party or cc cannot attack each other precisely to prevent betrayals), olys, or PvP events. , and the action of betraying members of your own team during a raid. While the former encourages healthy competition and is an inherent part of strategy and gameplay, the latter undermines the trust and collaboration essential to team gameplay.

The issue is about establishing clear boundaries that differentiate between fair competition and actions that undermine the collaborative gaming experience. Allowing betrayal within groups without consequences goes against creating a strong and committed community.

If the answer is that "anything goes" within this virtual world, then that needs to be clearly communicated to the community so that players can adjust their expectations and strategies accordingly. However, I would argue that fostering an environment where players can trust their teammates is not only desirable, but essential to the long-term success of the game.

It seems that under your administration, this will become the Wild West Lineage 2, and you will be the Laissez-Faire Sheriff, where the rules are minimal and everyone looks out for themselves. If that's the case, it would be helpful to clarify this stance so that all players understand the type of environment and community they are entering.

3
To be honest, why dont you propose to forbid pvp on the server? PK is part of the game, we are not in real life to ban killings(pk), when is not breaking the rule with low lvl pk. Pls, enjoy the server, and just be carreful with unkonwn players with who you go to raids. Cheers!

My argument isn't about the general PvP or PK aspects of the game, which indeed are part of gameplay. My concern specifically addresses the issue of in-party PK during raids, which fundamentally disrupts the intended collaborative spirit of these events. This isn't about equating in-game actions with real-life morality; it's about ensuring a fair and enjoyable experience for all players.

The core of any successful MMORPG is its community and the mutual respect among its players. Allowing a party member to PK teammates without any repercussion goes against the grain of what makes these games engaging and rewarding. It's not merely about being cautious with whom one raids; it's about fostering an environment where teamwork and collaboration are celebrated and not undermined by the threat of internal sabotage.

The staff should viewing this feedback as an opportunity for improvement rather than a challenge to the status quo could greatly enhance the gaming experience for your entire player base. It's about evolving the game to meet the expectations of its community and ensuring that it remains a welcoming and fair space for all.

As curious as it may sound... I agree with Kavv (by the way I am not a native English speaker so I use help to translate my words)

4
In light of the staff's response regarding PvP / PK rules, it seems imperative to suggest an update to the current regulations. I have been an active player since 2019, and I am fairly certain that the practice of killing party members during raids should not be permitted. If such actions are allowed, it logically follows that one must form a party with a healer and a powerful DD (Damage Dealer) to simply eliminate other players and monopolize all the loot. This approach not only undermines the spirit of teamwork but also diminishes the overall gaming experience. Frankly, the staff's response is somewhat disappointing, as it fails to address the core issue of fostering a fair and enjoyable environment for all players. I strongly believe it's time to reconsider and update the rules to reflect a more balanced and equitable gameplay experience.

5
REPORT ISSUES / Report Player Dodaki2 PKed My Character Inside Zaken
« on: March 04, 2024, 02:24:50 AM »
I'd like to report a player. Their character's name is Dodaki2. They killed my character, Shadowsong, during a Zaken Raid. We were obviously in a party, and he turned hostile without any reason or cause. I understand that this kind of behavior is not allowed, or at least it should not be because it makes no sense to kill your party members and prevent them from getting loot. This incident occurred about 20 to 30 minutes ago. It's crucial that such misconduct is not overlooked to prevent it from becoming a common practice. I hope the Staff takes strict action. Thank you very much

Pages: [1]