Author Topic: Max, will you fix classes or not?  (Read 7872 times)

Offline Glor

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Max, will you fix classes or not?
« on: April 20, 2020, 04:45:18 AM »
Hi Max, I want to know if you are going to fix the classes or not.

Mages: It is the same to use a MID or a TOP weapon, as they will do the same damage. Using the command (.stats) I have seen that all Mages have Magic Crit. Rate = 14.0 (image). That's ridiculous, not all Mages have the same range, as the Mystic Muse should have more critical damage range than other Mages.



A Storm Screamer with a top +16 weapon and about 20k from M. Atk. does the same damage as other Magicians. All Mages do the same damage regardless of their M. Atk.
Finally, i don't know if Wild Magic (Passive) is working or not, because the Magic Crit. Rate (14.0) does not change. If I use any weapon = 14.0, if I use a weapon with Wild Magic = 14.0.

What's happening here?


Archers: Here the same thing happens as with the Mages, everything does the same damage. It is IMPOSSIBLE for a Dark Elf to have the same damage as a Light Elf. It is impossible for an archer with a TOP bow to do the same damage as with a MID or Vesper bow (same enchants).

- Dark Elf critical hit = 2k
- Light Elf critical hit = 2k
- Human critical hit = 2k


*In short, all magicians and archers do the same damage and the Mystic Muse has the same Magic Crit. Rate than other magicians. What is this?


...................................................................................................


* Many more classes have been changed/ruined (Duelist, Grand Khavatari, etc.) and there are others (Tricksters, Daggers) that needs a deep revision.
I have been playing on this server since Oct/2017 (intermittently, of course) and have never seen classes work as badly as they are now.


->> Max, I await your response. Thx.
« Last Edit: April 20, 2020, 04:47:34 AM by Glor »

Offline Ancano

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Re: Max, will you fix classes or not?
« Reply #1 on: April 20, 2020, 10:03:03 AM »
Do some testing first, none of what you say is true  :)

The "Statistics" panel is indeed problematic though, definitely doesn't show everything correctly

Offline Glor

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Re: Max, will you fix classes or not?
« Reply #2 on: April 20, 2020, 12:47:58 PM »
Do some testing first, none of what you say is true  :)

The "Statistics" panel is indeed problematic though, definitely doesn't show everything correctly

All i said it's true. I've tested. Have you tested all this?

Offline Ancano

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Re: Max, will you fix classes or not?
« Reply #3 on: April 20, 2020, 01:10:05 PM »
Yes I have. To test properly you need to perform many trials for each individaul case, then find mean damages taking into consideration the standard deviation (all follow normal distribution) and then compare.

For example, regarding your "all mages have same magic critical rate" claim. Make one spellsinger, one sorceror and one spellhowler. Equip them with equal gear, buff them equally, all skill enchants equal, no clan skills etc, make everything identical. Then hit the same target with 100 spells (500 would be best case) with each mage and then compare how many times you made magic crit with each class.

Are you saying that you tested like this before making your claim?
Did you check for statistical significance? Do you even know what that is?
« Last Edit: April 20, 2020, 01:14:09 PM by Ancano »

Offline Glor

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Re: Max, will you fix classes or not?
« Reply #4 on: April 20, 2020, 02:43:00 PM »
Yes I have. To test properly you need to perform many trials for each individaul case, then find mean damages taking into consideration the standard deviation (all follow normal distribution) and then compare.

For example, regarding your "all mages have same magic critical rate" claim. Make one spellsinger, one sorceror and one spellhowler. Equip them with equal gear, buff them equally, all skill enchants equal, no clan skills etc, make everything identical. Then hit the same target with 100 spells (500 would be best case) with each mage and then compare how many times you made magic crit with each class.

Are you saying that you tested like this before making your claim?
Did you check for statistical significance? Do you even know what that is?


The stats panel shows what it is, don't tell me it doesn't show stats correctly because that's kind of absurd. But of course, it will surely be disabled soon to avoid 'any confusion'.
You know perfectly well that classes here are limited, of course I mean for PvP, not PvE.
A few months ago they were fine, each archer/magician was different from the other, we could see their respective characteristics, but then, from one day to the next, the classes were retouched and even today they continue like this, limited: It is not possible for a Storm Screamer that It has 21k M. Atk. hit the same as a Mystic Muse that has 11k M. Atk ..
The same for archers: The Dark Elf should hit harder than the Light Elf, but it doesn't. You know it is so.
 
I have tested all this many times, so I have posted it.

-> Anyway, I know it will be in vain to claim all this. Everything will remain the same, I will go to another server and the world will continue spinning. =)
« Last Edit: April 20, 2020, 02:49:12 PM by Glor »

Offline josevrdgz

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Re: Max, will you fix classes or not?
« Reply #5 on: April 20, 2020, 03:36:35 PM »
Comparing m atacks from different races doesn't mean a thing. If you want to do a respectable test, you should do it with the same races, different weapons and / or elements and objects that receive the damage.

surely there are errors in the server, there is no perfect or balanced server. At some point someone wants to be the best just because they want to, but with that they can't do it ...

many think from the belief that they have everything full and should be the best, the truth is that between heaven and earth there are many things that we know almost and / or absolutely nothing.

Offline Ancano

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Re: Max, will you fix classes or not?
« Reply #6 on: April 21, 2020, 12:59:38 AM »
So you really say spellhowler with 21k m.atk hits the same with hurricane as Spellsinger with 13k m.atk hits with Hydro Blast??

Are you sure you tested at all?  :)

Offline Glor

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Re: Max, will you fix classes or not?
« Reply #7 on: April 21, 2020, 05:19:45 AM »
So you really say spellhowler with 21k m.atk hits the same with hurricane as Spellsinger with 13k m.atk hits with Hydro Blast??

Are you sure you tested at all?  :)

Check criticals.

Offline Glor

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Re: Max, will you fix classes or not?
« Reply #8 on: April 21, 2020, 05:21:55 AM »
Comparing m atacks from different races doesn't mean a thing. If you want to do a respectable test, you should do it with the same races, different weapons and / or elements and objects that receive the damage.

surely there are errors in the server, there is no perfect or balanced server. At some point someone wants to be the best just because they want to, but with that they can't do it ...

many think from the belief that they have everything full and should be the best, the truth is that between heaven and earth there are many things that we know almost and / or absolutely nothing.

Have you read and assimilated the post or did you only respond by writing something?

Offline nahuel12

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Re: Max, will you fix classes or not?
« Reply #9 on: April 21, 2020, 03:01:07 PM »
I totally agree with glor, I was in the middle of a siege and a warrior gave me 6k having set + 16 and I am a dagger with skills + 15 +30 I do not hit 6k as a critic or a magician, who therefore would have to hit him more what a warrior.
all buffs up to balls +15 +30 and item potions too, and still the races are very unbalanced. The same with the real target +30 tricks is at 40% of lower def, it ruins you with 2 arrows, the same the blink, in 5sec you blink 5 times