Author Topic: System PVP Points  (Read 913 times)

Offline Anakiin

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System PVP Points
« on: May 28, 2024, 11:06:15 AM »
Hello...

I would like to suggest that some changes be made regarding the pvp system.

1. Siege areas, such as: fortresses and castles, instead of going to a ranking that no one cares about, the player would earn pvp points for each kill.

2. Boss areas, such as: valakas, antharas, queen ant... are pvp areas that do not give pvp points. why? I honestly don't know, and I also don't know if there is a specific ranking for this, but I would like it to be changed to pvp points.

3. Enemy clans... enemy clans accept war against each other, but when it comes to pvp, they don't have the courage to attack. It doesn't get pk, but it also doesn't earn pvp points, I would like you to change that to pvp gains.

4. I would like the PVP+ zone to be an area like the valakas, antharas and queen ant... pvp area, without the need to wait for the player to attack to start pvp... after all, the area is called PVP+.

5. Change who can get Knight Eppaullets(KE) in fortresses. Currently, only the clan that registered in the fortress can and does get the KE, that is, if I go to a fortress that is at war, I will not get the KE, as my clan is not registered in that fortress. I believe that by making this change, you will have more pvps in fortresses.

6. Decrease the security time once you teleport to a place. Example: Teleport to PVP+, you see that there are many enemies, but because of the respawn safety time, you have time to walk, count how many people you have, open alt+b and teleport back to the city.

Offline SkyFielD

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Re: System PVP Points
« Reply #1 on: May 29, 2024, 12:09:37 AM »
Great suggestion especially drop ke for everyone even if it is not resisted in the fortress and pvp + really being in the pvp zone.