Author Topic: CHANGELOG [2026]  (Read 241 times)

Offline Maximus

  • Administrator
  • Hero Member
  • *****
  • Posts: 617
  • Karma: +18/-13
  • Are you not entertained?
    • View Profile
    • VISERION
CHANGELOG [2026]
« on: May 12, 2026, 08:13:04 PM »
AVAILABLE FROM 16 MAY, IMPORTANT TO READ ALL CHANGES

16.05.2026
Main changes only, other changes made like core, security improvements, other configs etc. will not appear in the list below
-New rates: XP/SP: 30X, Adena: 10X, Items: 10X, Spoil: 10X, Raid/Quests: 3X
-Safe Enchant is now +3, Enchant Attribute 55%, Enchant Attribute Crystal 50%
-Olf Max Enchant +9 enchant rates: +1 100%, +2 100%, +3 100%, +4 65%, +5 65%, +6 60%, +7 60%, +8 50%, +9 45%
-Master Yogi Event decreased enchant chance from 40% to 35%
-Magic Critical Rate increased from 16 to 17, this will not give a big advantage to mage classes
-New restrictions! Only Dual Box is now allowed / PC, and 4 connections / IP limited by firewall to avoid Raid farm using 5 characters from same PC
-Fix for SOLO PvP zone you can now attack when pressing CTRL Key even if is not required to hold
-New Team Good vs. Evil event similar to SOLO PvP, each day from 23.00 to 01.00, main features in Gatekepeer -> Team GvE
-BugFix for SoloPvP and TeamPvP events, when player get disconnected, client crash or server restart, character will be safely removed from reflection zone and moved to nearest town before player login again in order to avoid being stuck on a bugged area or stuck at blank screen
-New Golden Apiga Shop, collect coins from PvP inside SOLO PvP and Team Good vs. Evil events
-Daily Tournaments and Weekly Tournament reward changed from Festival Adena to Golden Apiga and increased reward
-Daily Tournaments Ranking improvements will list only participants not participants + random players to fill the list like before
-Fix for Daily Tournaments Observer not able to move inside arenas, now working properly like in Olympiad and SOLO / TEAM fights will be announced globally when started
-Improvements for Weekly Tournament, also added IP restriction
-Main Shop - Removed all S80 items (Weapons, Armors, Jewels, Shields) also price changes to some items
-Beleth - BugFix, added new features, player must have been in the fight for at least 1 minute to get loot rights, Min players to spawn Beleth = 5, Spawn 48 Hours
-Clan Hall Auctioneer Minimum Bid and Rent/week decreased to 1.5B from 2B Adena
-BugFix + NPE fix for custom Newbie Tutorial
-Player Spawn Protection is now 15 seconds, 20 seconds was too high
-All chat special characters are now converted to basic Latin letters in the chat to avoid any kind of issue with game interface, example: ? -> a, ? -> e etc.
-Multiple security improvements and alerts for packet hacks and items, this way we can track faster bots/cheaters and any kind of possible bugs / exploits
-All core errors and NPE's fixed, no current NPE/error at this moment, server is running final stable version
-Expand Warehouse moved from ALt+B to NPC Kida in Giran
-Reworked / arranged and improved Main Gatekeeper, all custom PvP zones have now a Raid Boss respawn time 10 hours, some zones are with PvP flag, added new custom Raids and changes to the old custom Raids, also changes to drop items/rates
-Changes in Premium Store, increased .dressme prices there were way too cheap before
-Premium Store - Change Equipment - Added Special Raid weapons with SA, SA+ and PvP to swap within its own category for Hellblade, Claw of Destruction, Blood Brother and Mardil?s Fan. No exchange for Butcher Blades and Blades of Delusion because they don?t have multiple SA
-New visual Armors, Cloaks and Hats at .dressme, hats can be purchased in Premium Store - Special
-Changes in Main Events, decreased reward for winning team since events are too often each day, rewards from Advanced events are the same like before
-Olympiad changed scheduler from 20:00 to 01:00, Heroes will be formed each Saturday at 01:05, implemented fix if server restart between 00:00?01:00 Olympiad will continue running and not stop
-Implemented timer at Olympiad Manager and Monument of Heroes NPC's, will now show how much time before the Olympiad start with green or remaining time with red color text so players from different time zone will not have to check manually when will start or end
-Olympiad Team games 3 vs 3 fix for auto force attack on team mates, also 2 teams are now required to start, if I see feed will increase to 4 teams
-Fix for anti-feed punishment in Olympiad for players who are AFK or deal no damage was simply not working most of the time and no one reported this issue
-Primeval Potion and Fisherman's Recovery Potion should not be used in Olympiad
-Olympiad restricted items: Elixir of CP (S-Grade), Elixir of Life (S-Grade) and Elixir of Mana (S-Grade)
-Fix for event Fight For The Throne - geodata doors in reflection zone, added multiple castles and all doors not only main ones, also when event finish geodata is properly restored for all doors, removed "warp" kamael skills restrictions
-Fix for event Protect The King - Improved king selection so it only picks active defenders, excludes the leaving king, and blocks reassigning when the king just attempts to leave
-Changes in TvT main event, removed 2 maps Aden and Heine since maps are big and open, players can run outside and hide
-Fighters (melee) attacks: now fail at hit time if target is behind a wall. This prevents "ghost hits" through geodata, Bows/crossbows shots will still land (~50%) through geodata, this is client animation, damage is done at the end and will still pass
-ACP multiple improvements, added interface configurable, added Souls option, can also be used with commands using .acp, .acpon, .acpoff, .acpp
-BugFix for ACP potion usage when active, you should not be able to use same potion separately + ACP, cooldown is now per potion reuse time, not by ACP own timing
-Small improvements to Epic Info script, formatting and will now show soon
-Advanced Events - Battlefields event fix for several critical bugs, activated now and can be played, please report if you are not teleported back to your last location or stuck at event end, 99% should not be any issue
-Advanced Events - Fix for missing Fences in some events to avoid players from leaving in some specific maps that use or have fences configured
-Implemented from zero Advanced Auto Farm with limited time / usage and configurable, Noble players will get 4 minutes and Premium accounts 6 minutes, will not attack Raids and specific NPC's, no dual box usage and Daily usage restriction (25) / Character, IP and HWID! Counter reset each day at 00:00 UTC+2
-Improved Community Ranking Online time will now show days, hours, minutes instead of 0 days for new players, and removed clear timer at logout/server restart, setting offline buffer/store will not reset (0) total online time but pause the timer
-Fix in Community Ranking - Siege Kills corrected, adding now points on all siege events (castle/fortress/dominion/clan hall)
-Fix for NPC Vessa - Go PvP System, you will not be teleported to restricted zones after fights ends like Freya blank zone
-Fix for NPC Vessa - Go PvP System, added multiple missing restricted zones that were exploited like Darion's lair, Citadel etc.
-Community Board Auction Manager - Added Premium Coin based auction house and separate Adena Auction Manager
-Quiz Event - added 300 new questions, total now of 500 questions, added some extra improvements to script, changed the reward and moved to config file for fast changes, also you cannot change your answer now since some considered this a bug
-Fix for Daily Quests now are start able again after the daily reset and HWID's no longer lock unrelated players out, added IP protection only 1 quest can be started now / IP
-Migrated all classes formulas PvP/Oly/PvE from hardcoded core to config, all classes damage is now controlled via config, no more compile each time, optimal used when need fast & easy class balance
-ClassBalance changes to PvP & Olympiad for classes: Duelist, Doombringer, Female Soulhound, Male Soulhound, Sword Muse, Grand Khauatari, Spectral Dancer, Dominator, Eva's Templar, Doomcryer
-Fix for server image cache used for logo and other images in game, due to this sometimes other random images were displayed
-Removed old logo from server and added new logos with different size and images to represent the start of season IV
-Removed from Shop - Exchange Coins: Gold Bars for Adena since are useless now, converted all remaining items for Gold Bars to Adena with lower price due to Adena buy limit
-Hitman event added multiple rewards: Golden Apiga, Festival Adena and Premium Coin for more fun
-Captcha verification will ignore player if is running active autofarm function, also other player can't .report you as bot when using autofarm
-Fix for Captcha Kill Count verification using POLE weapon and killing multiple mobs, was fixed before but somehow in some cases was triggering double page so first CAPTCHA verification was doomed to fail, also improved image verification against Adrenaline OCR but make it more visible for players
-Implemented new Anti-Bot behavior to track repeated routes and identical actions, will pop-up a verification message that spawns an Anti-Bot OP mob with effects to get your attention you should not attack the mob, you need to press: Confirm, if NO / no action will be moved to jail, will ignore autofarm
-Implemented Garbage Cleaner - Select unwanted items from your inventory and sell them for Adena, list with added items will remain in the cleanup for future cleanup. Some items like FA, PC, GCM, GA etc. will not appear in list, also added restore items function for the last 100 deleted items, you can restore a deleted item until server restart
-Community Items Logs - will also show items restored from Cleaner ( Restore History ) to avoid any confusion if an item was restored or not
-Freya Hard - Increased reward and HP since it was nerfed from default values way too much, Freya Hard attack is still decreased
-Secondary Password - implemented time limit (3 minutes) to enter secondary password before kick, will receive message every 30 seconds, added this to avoid invul AFK spy players
-Geodata engine and Pathnode - multiple improvements and fixes in core: improved movement validation precision, reduce corner stuck and path anomaly, Z‑diff checks are consistent, will refresh cached path nodes when the current Z is far, etc.
-Geodata extra improvements, added ThreadLocal layer buffer pooling to eliminate array allocations in hot paths, implemented a ConcurrentHashMap block cache for faster geo block lookups, moved the PathFind comparator to a static field, and fixed a null check in PathFind
-Implemented .bug command you can create a ticket to GM's with the issue you are facing or bug, we will be announced when a new ticket is created. Delay 3 minutes can be used 10x / day
-Implemented Advanced Community Casino Table Roulette with multiple options available, more details about the event check Rules & How To Play by using command .casino also added NPC Elia in Giran
-Implemented .voteban command, when 20 players vote another player who insult, then a 35 minutes chat ban will be applied, IP/HWID protection for fair vote, 10 minutes cool down for the target, usage .voteban seseles. Abusive votes may be removed by GM's, also players who abuse this system will be permanently blocked from using it until removed by a GM.
-NighKing Boss improved AI and changed skin also new spawn locations, will not spawn in a predefined area, instead will spawn randomly on map with approximate location near Towns / Villages, you must open MAP and search for Akamanah icon (Map Marker Refresh Interval 15s), the location is not exact but near
-Implemented Weapons Durability, when used for 25 minutes Matk/Patk damage is decreased by 1%, use .weaponrepair or ALT+B to open repair manager, you will see the weapon status when equipped like 56/100, will receive normal chat message each time health go down. NOTE: if weapon durability is below 90% you can't trade/store/sell/drop etc. Repair with Adena
-Implemented Anti-AFK in Main towns: Gludin, Gludio, Dion, Aden, Goddard, Heine, Hunter, Oren, Giran, Rune and Schuttgart, when players stay in main towns for 3 hours and do not exit town for 1 minute a City Tax will apply for 35kk Adena, if no Adena is found players will be teleported to Elven Village, in villages no city penalty apply, you may check your status with .city command. Offline buffers, offline stores, Clan Halls are not affected by this system.
-BugFix for HopZone global vote reward system, this bug was found in test server, but I was not able to reproduce in main server.. not sure why I did not find this before.. now is 100% solved
-Implemented and adapted from another source old Rabbits Event with improvements, will auto start each day at 19.45 and run for 10 minutes, transform into a rabbit and find the hidden chests, open them with skill for reward, rewards: Adena, FA, GC, GA, BSOE, QHP, etc.
-Fix for missing PvP exchange option on Kamael skill Change Weapon, Pyseal Blade + SA PvP <-> Lava Saw + SA PvP
-Added missing Mdef for Dynasty Sigil Foundation as described in client item description
-Implemented command .announce text or .announce for Info panel, a player can make an important announcement globally visible will cost 1 Festival Adena
-Implemented new event Simon Says, register / unregister using command .simon, available every 5 hours, only one winner is selected, Simon NPC will say random words, 200 words added, you must repeat after him once on normal chat, then wait for the next question, do not type any other word, if you get it wrong you will be killed, all players will be forced /sit, all players will be spawned near each other near NPC, make sure you answer fast, only 5 seconds to answer and 1 FA for participating
-Implemented Pirates Treasure Auto Start Time each day at 16.50, custom Zaken will spawn on random 8 locations, better to have it each day active instead of manual start each month. Also added improvements and fixes to the event
-Offline Trade Shops will be kicked in 30 days to leave space for new shops, minimum level to use .offline is now 75 to avoid fake shops, offline trade fee is now 10.000.000 Adena
-Implemented automatic "To Village" respawn after 5 minutes of dead players to nearest town, this prevents players from staying dead in zones like sieges, instances, raids etc. to spy other players, will exclude zones like Olympiad, events etc.
-Skill Fake Death - Increased MP consumption to avoid long time as "dead" player, this can be used in multiple zones like raids, sieges, etc. to spy other players
-When Karma is above 1000 Community Board will not open, added this to discourage players to PK
-Implemented Armor Penalty Restrictions (-20% PATK/MATK), Classes can use: Warriors/Knights/Tanks - Heavy, Rogues/Archers - Light, Mages/Healers/Summoners - Robe, Sword Singer/Spectral Dancer - Heavy, Light etc. Example: Sagittarius can use only Light Armor, if Heavy or Robe is equipped a penalty will apply, also messages to avoid any confusion
-Character Control Panel - Implemented Hide DressMe option for other players and not self, useful in siege zones or TW, may decrease client crashes in some cases. If offline shops get bugged textures move the camera up or enable/disable again, some kind of client bug
-Fix for GeoEngine Can See Target range was decreased before for testing purposes, now is set to default values, this limited archers range
-Fix for close range melee attacks, players should now be able to attack monsters without getting stuck so often, or to move a bit before attacking again, providing a better linear gameplay, added the fix to AutoFarm as well since has its own attack code
-Summon Friend Request pop-up message changed time from 60 seconds to 15 seconds to avoid keeping the window too long when fighting, also Summon Friend should not work inside a castle if your clan/ally does not own it, Aden castle summon should not be possible.
-Implemented view on all server Logs into Admin Community Board for fast logs check on all existing logs, items, trades, chat logs etc. for faster logs view in one place, all alerts are with red and orange so we won't miss any event ;)
-Implemented .info command, target a player or yourself and will show multiple information's like PvP, Pk, Real walk distance, clan, country etc.
-Updated GeoLocation system to read first the IP-API, this will give proper country locations for players and full accurate details like country + town for admins, if fails to make a connection will read the local GeoLocation file but may not be 100% when using command .info
-CP items changes: CP Potion increased reuse delay from 1s to 1.5s, Greater CP Potion increased reuse delay from 1s to 2.5s and Mana Potion increased reuse delay from 1s to 2s
-Player with Karma > 800 will not be able to use SOE or BSOE, previously was 5000 and way to high for PK abusers
-Implemented command .server will open Community Board and show online players records for current day and All-Time Record
-Implemented 1000 funny Titles for new characters, instead of static title with L2 Viserion will have random titles, if you don't like it change it since is totally random :)
-Improvements in server <-> client Move Packet Delay, Attack Packet Delay, Info Interval and Broadcast now is more responsive while keeping low packets spam
-Small changes in system patch V11, disabled SuperHighDetailActors and Cubemaps those two are high-impact for memory and are common contributors to random client crashes
-Implemented Olympiad Statistics, you can see your last 14 fights history and overall performance, visible at Olympiad Manager NPC -> Information -> Statistics or by .oly command
-BugFix in Premium Store - Clan Skills - once you purchased a clan skill level for your clan you cannot purchase it again or a lower clan skill level like before
-Implemented in Premium Store - Augmentations - Active + Stats, Passive + Stats, Chance + Stats for 70 PC! First select the skill then another page will appear with Stats, only Skill + Stats will be added to the Weapon no other random effects
-Now CTRL force attack works on party members in siege zones and fortress zones, allowing to lower other's HP for low-HP buffs like SOS
-Fix for client crash: UGameEngine::Tick <- UpdateWorld <- MainLoop when teleporting from Villages to Town or other random locations caused by Reflection-CoreLoc, was blocking teleports even if player was in general field or town
-Skill Hammer Crush (Dominator) - Stun time decreased from 8 seconds to 6 seconds
-Skill Stun Attack - Stun time decreased from 8 seconds to 6 seconds
-Skill Dryad Root - decreased Root time for Cost
-Skill Trance - small decrease in time and chance
-Skills Hold, Sleep, Trance - decreased time
« Last Edit: May 14, 2026, 07:41:50 PM by Maximus »