hey the idea is not bad BUT this supposed to be a classic+ server and there are already too much add-ins, and too much stuff sometimes can give negative feedback
Well thats true it supposed to be a classic server.
However that is not an add-in. Its not pushing stuff to your face like the pvp announcement about "tripple kill, godlike" and so on. Its just a setup which makes gameplay better for lets say almost everyone.
Probably the best example:
There are couple of heroes which were made only to get 15matches and 1 win. Usually they are fed heroes which never came out of town.
I am playing a prophet cause its so strong in oly and i like the playstyle with it, which is pretty much useless outside town. Now instead of making subclass i'll do a new char where i'll also practipice olympiad games. If i take hero with the new char someone loses it and could go emo where he deceide stops playing.
If i have certification skills and/or hero skills i'll never do a new char why should i?
On the other hand the server is far away from classic gameplay, since its easy AF. Kaav just made a topic about how strong is Zaken. You cant imagine how to kill those epics on retail like AKA classic gameplay servers.
So i'd reccomend to make a list about the real list of positive and negative feedbacks/facts about that "add-in" and deceide by that.