Ok. To elaborate. The weird part about the stats, is if it works right, it is very confusing how it does. Certain classes like damage mages (your dark elf for example), healers, summoners, have max 12 stat. Soulhound on the other hand doesn`t. Also fighters (which should be right not to have it, though i haven`t looked at them all).
Now why do they have that stat maxed from the start? With no buffs/gear. And why is the value so high, why isn`t it lower for accessories to actually matter? This is what is weird to me. Some classes don`t have the max value while others have it. And it`s too high from the start.